As someone who could personally take or leave crafting, loot-stinginess will always be one of this game's biggest issues.

Genuinely don't know of any other looter shooter that is so scared to hand the player a lot of weapon drops. 90% of weapon rolls are trash instant deletes, and it's nearly 100% for armor drops, so I'll never understand why we're not at least getting more loot, especially for doing some harder activities like RaDs. I ain't saying every activity's gotta give us loot that rivals 2x rewards in GMs, but doing something, anything for 15-20 minutes for 1-3 pieces of loot is kinda baffling to me.