Enhanced Destabilizing Rounds now has amazing potential
Destabilizing Rounds got a pretty nice glow-up with Heresy, if you don't know.
Now grants Volatile Rounds for 2 seconds when the Destabilizing Rounds activation wave hits a target. Cooldown 1.5 seconds.
this is impressive stuff, and was enough to get my attention, but Enhanced Destabilizing Rounds isn't something I expected to be all that good. I anticipated it being a small buff, maybe 3 seconds instead of 2 or something, but Enhanced Destabilizing Rounds gives an impressive 5 seconds of Volatile Rounds.
Think about that. 5 seconds of Volatile Rounds, every kill. This buff has made me incredibly curious to try out Destabilizing Rounds in harder content later on this Season.
I've only played the intro mission so far until the servers came down, but my Enhanced Repulsor/Destabilizing Gridskipper is feeling awesome with these changes and I'm very interested to take it into content where enemies have too much health for old Destab to work well.
I love Void so much, and now I have more booms per boom.